Spy Fox 2: "Some Assembly Required"

Spy Fox 2: "Some Assembly Required"

Developer(s) Humongous Entertainment
Publisher(s) Atari
Engine SCUMM
Platform(s) Mac OS, Windows
Release date(s) 1999
Genre(s) Adventure
Mode(s) Single player
Rating(s) ESRB: Everyone (E)
System requirements

Windows: Pentium 90, Windows 95, 98, 2000, ME, XP, Vista, 7 16 MB RAM

  • Macintosh: 80 MHz PowerPC System 7.5.3. 16 MB RAM

Spy Fox 2: "Some Assembly Required" is the second of three games in the Spy Fox series of video games developed by Humongous Entertainment and marketed by Atari. The game is an adventure game centered around the World's Fair. The villain in this game is Napoleon LeRoach, the leader of the Society of Meaningless Evil, Larceny, Lying and Yelling (S.M.E.L.L.Y.) tries to disrupt the fair by using an evil Dogbot, a 1000/1 scale robot capable of destroying the fairgrounds.

Contents

Storyline

The freedom of the world is once again in peril as the Spy Corps must call on their trusty envoy, Spy Fox to neutralize a plot engineered by the Society of Meaningless Evil, Larceny, Lying and Yelling (S.M.E.L.L.Y.)

The Giant Evil Dogbot, a villainous weapon, is masquerading as a statue at the World’s Fair. The Dogbot's collar cleverly holds the Chateau LeRoach, a restaurant where SpyFox will find Napoleon LeRoach, mastermind of a plan for revenge, dining. LeRoach has held a grudge against the population of his world for a long time, ever since he was denied entry to the World's Fair because of his insufficient height. With the entry of each fairgoer, the turnstile winds-up the Giant Evil Dogbot’s gears. SpyFox needs to track down the activation code and OFF switch. Then, before the millionth customer moves through the turnstile, Spy Fox needs to slip through the Achilles’ heel of the evil Dogbot by sneaking past the breath analyzer to install the OFF switch and set the activation code. Having done so, he must then activate the OFF switch and if possible, get to the bonus ending where he can trick LeRoach into entering prison through its sewer pipes.

To get into Chateau LeRoach, Spyfox must use the correct i.d. to sneak past the friendly, yet not so intelligent guard of the restaurant. Luckily, Spy Corps Mobile Command has Professor Quack's latest invention: a false i.d. maker. SpyFox can insert a tweaked picture of him into the i.d. maker and print out an i.d. to show to the guard. Finally, Spyfox can meet up with LeRoach. LeRoach will (after explaining his evil plot to SpyFox in nauseating detail) trap SpyFox in the mouth of the Dogbot. Using the right gears, SpyFox can easily unwind the Dogbot's tooth that is blocking the ladder down. After a quick message from Monkey Penny, SpyFox must then locate where the OFF switch, (cleverly hidden somewhere in the World's Fair) OFF code and a way to get in. Depending on the game path, Spyfox will use a variety of gadgets to locate each of these things.

(Pressing F1 on the keyboard during gameplay opens up a cheat sheet as to how to solve each gamepath. The F1 cheat is common for most Humongous Entertainment games)

Characters

The following are main characters in Spy Fox 2: "Some Assembly Required". For a more complete list of characters, see the List of characters in Spy Fox 2: "Some Assembly Required".

Locations

The following are the major locations in Spy Fox 2: "Some Assembly Required". For a more complete list of locations, see the List of locations in Spy Fox 2: "Some Assembly Required".

Gadgets

For a list of gadgets used in the game, see the List of gadgets in the Spy Fox series.

Gadgets dispensed from the vending machine in the Spy Corps Mobile Command Center used by Spy Fox to solve problems that arise while playing the game. Spy Fox can only carry up to four gadgets at a time.

Items

Spy Fox sometimes uses items he picks up to help him proceed in the mission.

Talk Balloons

A talk balloon is a picture of a character or item. It is used on other characters to get information about the character or item shown in the balloon.

Minigames

There is one minigame in this game. It can be played for leisure but it is not necessary to play it to complete the game.

Enemy Robot Ships are various robotic ships that move in random patterns. Some are larger and slow-moving while others dart about the screen. The tougher the enemy the more points earned by the player. The best strategy is to move quickly and avoid being hit by their weapons! Some enemy robot ships may have bonus tokens or spheres inside
The asteroids vary in size and movement. Some are small and drop quickly while others are large and slow-moving. In addition to points, these asteroids may have some bonus tokens or spheres inside.
There are three weapons that the player can use to destroy asteroids or enemy robot ships. Each weapon has three levels. A weapon becomes stronger when it is leveled up. It is also possible to level up the weapons by pressing either the 1, 2, or 3 keys The current weapon is switched or leveled up when the player finds a purple, red, green or cluster sphere. The Violet Coil Laser is the player's first and weakest weapon which uses purple sound waves to destroy asteroids or enemy robot ships. It is often ignored in favor of the other weapons. The Vermilion Burst Rocket is a red star/stars shot by the rocket to destroy any asteroids and/or enemy rocket ships in the immediate area. It is very effective as one star can destroy a few asteroids and/or enemy robot ships. The Jade Photon Blade is a long green laser beam shot out from the rocket with one weakness, after it has been used, it needs a few seconds to recharge. Many players use it as a "sweeper" by moving the rocket from side to side to destroy asteroids and/or enemy rocket ships. If the player loses a life, he/she loses one level of each weapon.
Spheres are items found when an asteroid or an enemy rocket ship is destroyed. A sphere levels up the current weapon if it contains the rocket's current weapon, however, if the sphere does not contain the rocket's current weapon, it will switch the rocket to that weapon and level it up. A purple sphere contains the Violet Coil Laser, a red sphere contain the Vermilion Burst Rocket and the green one contains the Jade Photon Blade. A Cluster Sphere contains a random weapon.
Bonus Tokens are hidden in some asteroids and enemy robot ships. Shoot at everything and catch the bonus tokens as they fall. The first one collected is worth 5 points; each subsequent bonus token is worth 5 additional points on top of the last one. When the player completes the level, the bonus points earned will be added to his/her overall score. If the player loses a life, he/she loses all bonus points earned.

Game Paths and Bonus Ending

This game has two Game Paths which contain different puzzles that the player has to solve in order to continue the game. The game paths are randomly set when the player starts a new game. There is also a Bonus Ending where the player can capture Napoleon LeRoach. The Bonus Ending is only accessible when the player clicks at the right time.